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Image in LocalModInfoLayer doesn't scale to game graphics
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Geode Issue
- [X] I confirm that this bug is NOT related to a mod but directly to Geode Loader itself.
Platform
Windows
SDK commit
2857ecf
Geode Version
v2.2.0 beta26
Mods Installed
Not related to this issue ig
Expected Behavior
I expect to add a title image for my self-made mod and the image perfectly fits the display like this:
Actual Behavior
When it looks perfect in high graphics, it looks too giant in HD graphics and mobile:
But if I resize the image to fit the hd graphics, it looks tiny in UHD.
Steps to Reproduce
As shown above. Any image can reproduce this.
Additional Information
There should be an auto-resize-fit-thing for images in LocalModInfoLayer