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Android Emulator Open GL incompatibility issue

Open FabioMartignoni89 opened this issue 5 months ago • 0 comments

Hi, I'm encountering a compatibility issue when running the map on SDK version 2.0.1 or higher on the Android Emulator, which relies on OpenGL 3.2 features.

While everything works correctly on physical devices, running the same app on the emulator (MacOS with Apple chip) results in a blank view and the error: OpenGL ES 3.2. is not supported on this device! (3.1) and afterwards, repeated errors like: GL2Encoder.cpp:s_glGetUniformLocation:2206 GL error 0x502

In this issue, Google says that it won't add support to the Emulator.

Do you know any fixes in order to use the SDK on emulators, or do you rely on developing with real devices only?

Thanks, Fabio

FabioMartignoni89 avatar Jul 02 '25 10:07 FabioMartignoni89