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.DAE Export Animation Rotation Bug

Open SlackerP opened this issue 8 years ago • 2 comments

Hello.

After I export Vaporeon's animations, most of them the model is rotated incorrectly, I'm able to adjust the XYZ to (90, 0, -90) for some of them to fix it, its the Waist rotation.

1

As you can see above, the model should be facing the red arrow and should not be floating mid-air like that, these waist XYZ values seem to repeat in other exported animations.

2

3

SlackerP avatar Oct 24 '17 16:10 SlackerP

Does the issue happen on the tool too or only after export?

gdkchan avatar Oct 24 '17 17:10 gdkchan

In the tool the animation is playing correctly, only after export and then importing to Unity this happens.

SlackerP avatar Oct 24 '17 17:10 SlackerP