unity-test-runner
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Support Multiple License Products when using Unity Licensing Server
Changes
This change enables supporting unity floating license servers with multiple products configured, more info here.
- adds an action parameter
unityLicensingProductIds - updates
services-config.json.templateto set toolset based on unityLicensingProductIds. If this value is set to an empty string, it will use the server's default configuration, the same behavior as if the parameter was not included at alll
Related PRs
- https://github.com/game-ci/unity-test-runner/pull/282
Related Issues
- https://github.com/game-ci/unity-test-runner/issues/283
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Checklist
- [x] Read the contribution guide and accept the code of conduct
- [x] Docs (If new inputs or outputs have been added or changes to behavior that should be documented. Please make a PR
in the documentation repo)
- https://github.com/game-ci/documentation/pull/472
- [x] Readme (updated or not needed)
- [x] Tests (added, updated or not needed)
Summary by CodeRabbit
-
New Features
- Introduced an optional input parameter for Unity licensing product IDs to enhance license management.
- Added a new environment variable for Unity licensing product IDs to improve configurability.
-
Bug Fixes
- Maintained existing error handling and control flow across various components, ensuring stability.
-
Documentation
- Updated method signatures and descriptions to reflect the addition of the new licensing parameter.

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Walkthrough
The changes introduce a new input parameter, unityLicensingProductIds, across several files related to the Unity test runner. This parameter is optional and allows users to specify a comma-separated list of license product identifiers for the Unity licensing server. The modifications affect how input parameters are handled, how the Docker container is configured, and how environment variables are set up, without altering the overall structure or logic of existing functionalities.
Changes
| File Path | Change Summary |
|---|---|
| action.yml | Added new optional input parameter unityLicensingProductIds with a default value of an empty string. |
| src/main.ts | Introduced unityLicensingProductIds to the input parameters in the run function and passed it to Docker.run. |
| src/model/docker.ts | Updated run method signature to include parameters.unityLicensingProductIds in the call to LicensingServerSetup.Setup. |
| src/model/image-environment-factory.ts | Added new environment variable UNITY_LICENSING_PRODUCT_IDS in getEnvironmentVariables method. |
| src/model/input.ts | Added new input variable unityLicensingProductIds in getFromUser method, initialized from user input. |
| src/model/licensing-server-setup.ts | Updated Setup method signature to include unityLicensingProductIds and replace placeholder in servicesConfig. |
Sequence Diagram(s)
sequenceDiagram
participant User
participant Input
participant Docker
participant LicensingServerSetup
participant ImageEnvironmentFactory
User->>Input: Provide unityLicensingProductIds
Input->>Docker: Pass unityLicensingProductIds
Docker->>LicensingServerSetup: Setup with unityLicensingProductIds
LicensingServerSetup->>ImageEnvironmentFactory: Configure environment with UNITY_LICENSING_PRODUCT_IDS
🐇 "In the meadow, changes sprout,
New licenses to talk about!
With product IDs in tow,
Unity's magic starts to flow.
A hop, a skip, a joyful cheer,
For all the bunnies, it's finally here!" 🐇
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