unity-test-runner
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Add support for macos
Context I need to test that external libraries work in Windows, Linux and Macos.
Currently macos is not supported. That's why I'm making this issue
Suggested solution
Copy code from game-ci/unity-builder that handles darwin systems and use it in this repository
Additional details
I'm going to try make a PR for this issue myself and will clone this repository to start testing
Yup! We support this approach and accept contributions.
I'm currently looking at the generated docker images for macos but I don't see any here: https://github.com/game-ci/docker/tree/main/images/macos
Should I copy the MacBuilder concept from https://github.com/game-ci/unity-builder/blob/main/src/model/mac-builder.ts and apply it so that if process.platform === 'darwin' I jump to the MacTestRunner instead?
That's right, there are no docker images for macos, so you would likely need to copy the relevant typescript code from unity-builder.
Any news here? Any help needed?