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Build Unity projects for different platforms

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**Bug description** As mentioned in https://github.com/game-ci/unity-builder/issues/564#issuecomment-1892023344, I'm experiencing the following problem when trying to build my Unity project with `game-ci/unity-builder@v4`: ``` Warning: Fetch --unshallow caught: Error: Failed to run "git...

bug

**Context** A project I contribute to is in quite a unique position - it needs to reference UnityEditor assemblies (and some unity package assemblies), and then be built outside of...

enhancement

**Bug description** If a second build target is run on the same self-hosted MacOS runner (with the same Unity version), the action will detect that the Unity Editor version is...

bug
macOS

**Context** Unity has this incremental building for IL2CPP that allow faster build: > Use incremental building > > When using incremental building, the C++ compiler only recompiles files that have...

enhancement

Environment / Ambient Lighting from the Skybox is missing. Surfaces lit exclusively by the skybox will appear black. **How to reproduce** See https://github.com/jfoshee/Hello-Cube/actions for a repro case - Create a...

bug
help wanted

**Context** Cancelling run from actions dashboard **Suggested solution** I suggest to check all containers before starting current and do something like described here: https://stackoverflow.com/questions/40744000/remove-all-docker-containers-except-one **We can check in couple ways:**...

enhancement

#### Changes - Added support for licensing server when building unity project on mac. I do not have ability to verify that the username/password/serial flow still works. So please sanity...

macOS
licensing-server

Hello I am using unity-builder to build my unity project for webgl target platform. Currently I am encountering problems with the build itself. The build outputs the following error `Error:...

cloud-runner

**Bug description** The execution fails after 30 minutes of execution during building Gradle project **How to reproduce** My job ```name: Build .apk on: pull_request: types: [opened, synchronize] jobs: build: name:...

bug

Introduced in https://github.com/game-ci/unity-builder/pull/556, workflow https://github.com/game-ci/unity-builder/actions/runs/5876479880/job/15934710896?pr=556 I've disabled the rule entirely to not mix the fix with the content of that PR. We should re-enable the `i18n-text/no-en` eslint rule and fix...

bug
eslint