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Node Add: Init types of sockets.
Currently after GraphManipulationServiceBinaryHttp::addNode we have not setup the socket type strings.
They reside in the GraphTypeDescription. It is currently only needed for the type-tooltip-tool to show the types.
Maybe we directly lookup the correct type inside the tool (making the tool accessible to the current GraphTypeDescription). So we dont need to save the type string in the model.Socket..?
Or if we want to store the types inside the Socket -> where should we setup these, after AddNode where we init all uiProps as well?...
Relates to #15