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QuickJS C++ wrapper

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Hello, Im trying to make an extended Point class that inherits from our C++ Point class, something like this on C++ side: ``` GFX.class_("Point") .constructor() .fun("x") .fun("y"); ``` And this...

I'm working on an implementation of the standard 'fetch' API for QuickJS. Like many other JS APIs,`fetch` uses optional arguments. It would therefore be helpful if the code in `quickjspp.hpp`...

First up let me say how much I love this project! It's embarrassingly better than my own feeble attempt to wrap C++ types for use with QuickJS, and I've learned...

**Problem Description:** I found that some test cases in repo [QuickJS](https://github.com/bellard/quickjs/tree/master/tests) failed to execute. **Expectation:** All test cases in the directory **tests/** of [QuickJS](https://github.com/bellard/quickjs) would succeed to execute. **Actual test...

i try to use this lib in MSVC. i use the `msvc` branch, it tell me the qjs::rest not find, and the quickjs dir not have the CmakeLists.txt, seems like...

Last commit was on Jul 22, 2022.

The [quickjs-ng]( https://github.com/quickjs-ng/quickjs ) branch looks more friendly and active, and can be compiled and run directly under Windows. It has also added many patches, but it seems that many...

For example, a generator function like: ```javascript function* generator(i) { yield i yield i + 1 yield i + 2 } ``` then eval on context to get `Value` instance...

- I want to bind a lambda function as class method, because there is a method with overlap. ```cpp class Button { public: virtual void setPosition(const Layout2d& position); void setPosition(Layout...