lew

Results 31 comments of lew

Thanks, I love this feature idea. I will have to figure out how I want to implement it but this is definitely something I'd love to do :) **EDIT:** Basic...

f26d1903088b80fbecc76187d5dfd4c76624a43e I'd like to say this is massive progress, but... well, it's something. Does it center perfectly? No. But does it handle multi-element JSONMessages and at least do *something* with...

over a year later, i'm adding this to the 1.2.2 milestone because I want to get this 100% working before i release another version. (I realized i already released 1.2.1...

I've started adding 1.19 support but it's getting progressively more difficult to support newer versions as Mojang makes pretty significant changes to their code. I may put this on hold...

@Andre601 just to clarify, i want to make sure i understand what you're trying to do... so actually three new methods are being proposed: `JSONMessage#replace(String, String)` - is this one...

> I just mentioned it in my message that I can't just do a String#replace every time I add a new JSON part, since some require stuff such as the...

> I have it setup, where I pre-load/build the JSON instances, since I see 0 benefit in always making it yet again each time a player sends a message. this...

@magnayn Some documentation for the freestyle project tool would be great. I'm forced to use the freestyle project type due to a bug with Jenkins on OpenShift. I realize this...

To be honest, I only understood half of that. I don't know a ton about Jenkins, my team just needed one for giving people beta versions of our software. What...

@magnayn Alright, so I believe I understand all of this except for how I'm supposed to link the project to the Jenkins server. What exactly does "make sure the nodes...