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Add automation for Curse Maelstrom State effect + Expel Maelstrom ability
See https://2e.aonprd.com/Feats.aspx?ID=3829 for the details.
As suggested on Discord, I made the items and exported them. I just set up the rules etc, but not descriptions/icons, since I have no idea which icons to pick and descriptions can be taken from the original source, but probably need some rewording to fit in the debuff effects...
Curse Maelstrom State
This is the one that enables an aura around the token.
- fvtt-Item-curse-maelstrom-state-eeKk2o1HZiL8hqpe.json
- fvtt-Item-effect -curse-maelstrom-state-TpFIVMI9F2deCB42.json
Expel Maelstrom
Those are the effects to handle the various outcomes of the saving throw. Unfortunately many individual ones are needed because the duration depends on the outcome of the save. I left the logic to check the outcome in there, in case this can be automated at some point. Otherwise the ChoiceSet could be simplified to only use the one selected in the dialog.
I suggest adding a @Check[type:will] to the Expel Maelstrom ability, so the saving throw can be rolled more conveniently. The Effect: Expel Maelstrom should be added somewhere in there as well, so it can be easily dragged onto the token that will get the effect.
- fvtt-Item-effect -expel-maelstrom-(critical-failure)-aHB4K2w7l2OpQXCh.json
- fvtt-Item-effect -expel-maelstrom-(critical-failure-misfortune)-vxSho7GvBexNZ7nt.json
- fvtt-Item-effect -expel-maelstrom-(failure)-x7yMsWPnZRdmitRi.json
- fvtt-Item-effect -expel-maelstrom-(success)-zxo4UmRUSnRG1BbO.json
- fvtt-Item-effect -expel-maelstrom-KyNEtGqkH0nnuv7e.json