原代码
class ScaffoldRoute extends StatefulWidget {
@override
_ScaffoldRouteState createState() => _ScaffoldRouteState();
}
class _ScaffoldRouteState extends State<ScaffoldRoute> {
int _selectedIndex = 1;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar( //导航栏
title: Text("App Name"),
actions: <Widget>[ //导航栏右侧菜单
IconButton(icon: Icon(Icons.share), onPressed: () {}),
],
),
drawer: MyDrawer(), //抽屉
bottomNavigationBar: BottomNavigationBar( // 底部导航
items: <BottomNavigationBarItem>[
BottomNavigationBarItem(icon: Icon(Icons.home), title: Text('Home')),
BottomNavigationBarItem(icon: Icon(Icons.business), title: Text('Business')),
BottomNavigationBarItem(icon: Icon(Icons.school), title: Text('School')),
],
currentIndex: _selectedIndex,
fixedColor: Colors.blue,
onTap: _onItemTapped,
),
floatingActionButton: FloatingActionButton( //悬浮按钮
child: Icon(Icons.add),
onPressed:_onAdd
),
);
}
void _onItemTapped(int index) {
setState(() {
_selectedIndex = index;
});
}
void _onAdd(){
}
}
更正后代码
- flutter版本 3.19
- Android 11
import 'package:flutter/material.dart';
class MyScaffold extends StatefulWidget {
const MyScaffold({super.key});
@override
State<MyScaffold> createState() => _MyScaffoldState();
}
class _MyScaffoldState extends State<MyScaffold> {
int _selectedIndex = 1;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('App Name'),
actions: [IconButton(onPressed: () {}, icon: const Icon(Icons.share))],
),
drawer: const Drawer(), // 抽屉
bottomNavigationBar: BottomNavigationBar(
items: const [
BottomNavigationBarItem(icon: Icon(Icons.home), label: 'Home'),
BottomNavigationBarItem(
icon: Icon(Icons.business), label: 'Business'),
BottomNavigationBarItem(icon: Icon(Icons.school), label: 'School')
],
currentIndex: _selectedIndex,
fixedColor: Colors.blue,
onTap: _onItemTapped,
),
floatingActionButton: FloatingActionButton(
// 悬浮按钮
onPressed: _onAdd, // 悬浮按钮
child: const Icon(Icons.add),
),
);
}
void _onItemTapped(int index) {
setState(() {
_selectedIndex = index;
});
}
void _onAdd() {}
}
更改的部分