quickstart-unity
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Firebase Quickstart Samples for Unity
### Please fill in the following fields: Unity editor version: 2019.2.14f1 Firebase Unity SDK version: 6.8.1 Firebase plugins in use (Auth, Database, etc.): Crashlytics Additional SDKs you are using (Facebook,...
The official guide recommends to set a flag when `CheckAndFixDependenciesAsync` completes to indicate that Firebase is ready. ``` Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task => { var dependencyStatus = task.Result; if (dependencyStatus == Firebase.DependencyStatus.Available) {...
### [REQUIRED] Please fill in the following fields: * Unity editor version: 2019.4.12f1_____ * Firebase Unity SDK version: 6.16.1_____ * Source you installed the SDK: Unity Package Manager_____ (.unitypackage or...
Googlers: for context see http://b/176971059
### Feature proposal * Firebase Component: Messaging I have read many docs and couldn't find a way to have Action Buttons on the notification such as "Like" or "Reply" out...
### [REQUIRED] Please fill in the following fields: * Unity editor version: 2020.1.8f1 * Firebase Unity SDK version: 6.16.1 * Source you installed the SDK: UPM (.unitypackage or Unity Package...
### Feature proposal * Firebase Component: Firestore Firestore should have a flavor of the `SetAsync()` call that can accept a cancellationToken, ideally similar to Storage's counterparts, like `PutFileAsync()`. `SetAsync( object...
### Please fill in the following fields: Unity editor version: 2019.2.18f1 Firebase Unity SDK version: 6.9.0 Firebase plugins in use (Auth, Database, etc.): Auth, Crashlytics, Functions, Storage, Analytics Additional SDKs...
### [REQUIRED] Please fill in the following fields: * Unity editor version: ALL * Firebase Unity SDK version: AKLL * Source you installed the SDK: ALL (.unitypackage or Unity Package...