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Need Unity as a library docs/sample

Open JessHolle opened this issue 3 years ago • 0 comments

Need documentation or a sample for using Crashlytics from both Unity C# code and platform-native (Objective-C or Java) code in a Unity-as-a-library app.

Given a Unity-as-a-library app where the platform-native code is already making extensive use of Crashlytics, establishes the necessary app registration, and provides the necessary core Crashlytics libraries, we also want to use Crashlytics APIs from Unity C# code,

We could make calls to platform native code to call Crashlytics indirectly, but Crashlytics.LogException(Exception) is of particular interest and does not lend itself to this approach.

JessHolle avatar May 27 '22 11:05 JessHolle