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Crashlytics not reporting crashes If unity as library used

Open sandeepsmartest opened this issue 6 years ago • 2 comments

Crashlytics is not reporting crashes in unity for below given case

  1. Create a null reference/Format exception inside unity
  2. Integrate the above unity as a library with android native module(please refer https://blogs.unity3d.com/2019/06/17/add-features-powered-by-unity-to-native-mobile-apps/)
  3. Integrate crashlytics in Android native
  4. Deploy it on Android device and check if crashes are being reported to Firebase Crashlytics dashboard

How to reproduce these conditions

Sample name or URL where you found the bug

Failing Function code used (including require/import commands at the top)

Steps to set up and reproduce

Sample data pasted or attached as JSON (not an image)

Security rules used

Debug output

Errors in the console logs

Screenshots

Expected behavior

Actual behavior

sandeepsmartest avatar Sep 09 '19 09:09 sandeepsmartest

I have the same problem, any solutions?

javierpal avatar Feb 11 '21 22:02 javierpal

We are using Unity Cloud Diagnostics at Unity and Firebase Crashlytics at Android Native.

sandeepsmartest avatar Feb 12 '21 08:02 sandeepsmartest