K. S. Ernest (iFire) Lee

Results 1405 comments of K. S. Ernest (iFire) Lee

The current master of geometry-central fails to build for me on: ``` CMake Error at deps/geometry-central/deps/CMakeLists.txt:158 (file): file failed to create symbolic link 'C:/Users/ernes/Downloads/V-Sekai.intrinsic-triangulations/build/deps/geometry-central/deps/include/nanoflann/nanoflann.hpp': A required privilege is not held...

I tried stripping DiffCloth down to implement in Godot Engine. Not sure what I was doing, but I expected the linked version to compile. https://github.com/fire/differentiable_cloth/ Now main branch. Also why...

nx works with cpu, nvidia, amd, and other like webgl2 I mean the google library nx has is dependent on does that.

As I am completing https://github.com/godotengine/godot/pull/81746, there's been less focus on FBX2GLTF. We discovered ufbx gave better results than FBX2GLTF. I was not able to compile FBX2GLTF outside of Github actions,...

Please let me know how I can assist. I'm juggling too many projects at the moment and won't be able to help much. ``` # Ideally a stand alone tool...

@kawa-yoiko @unfa I saw this PR was stuck Are we still interested in this feature?

Let me run it through my test cases on master

As far I know all the bugs are fixed, but I haven't been working on this for a while so it's salvagable and it's in the same areas.

One idea you present is that everything is decomposed into a discs / spheres - genus 0. You morph a sphere into the part shape, disallow overlap and add a...

https://github.com/godotengine/godot/pull/91748 is a better theoretical fix for this.