K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
I don’t godot has ever had a get bone names. Godot Skeleton has a get bone count and you can use that index to get a bone name. use find...
We had a working demo of vmd to vrm playback in godot 3 but it broke https://github.com/V-Sekai/godot-miku-miku-dance-vrm-vsekai/tree/master. No estimates on the feature completion timeline.
You'll need to change the structure of the PMX character with the hips joints to be compatible with VRM. I don't have the exact method on hand.
I mentioned this to @lyuma again.
> can't inspect mtoon > and godot crashes > https://github.com/V-Sekai/godot-vrm/issues/44 > Lyuma found the source of the bug. > It seems to be an asymmetry in reference counting of the...
Need to recheck. It's been a while since Godot Engine 4.0 was in alpha.
Seems like the godot engine issue was closed. Will close here too. Let me know if there's more to add.
I don't remember seeing this anymore
@you-win I don't see any activity and we're mostly in the Godot 4 branch. Any suggestions?
I am going to close this for now. I don't know where Godot Engine 3 code is anymore.