K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
17 seconds sounds like our previous times without gpu compute, not sure how much we can squeeze to make it faster.
There are three missing items on the list left to go! - [ ] Remove unused dependencies (qoi, tinydds) - [ ] Tune the settings to minimize the compression time,...
Some linter errors: ``` Run bash .github/workflows/custom_linter.sh Linter: Starting custom linter... Exclusion Pattern: ./addons/vrm/.*|./addons/godot-xr-tools/.*|./addons/sar_game_framework/generic/helpers/script_utilities.gd Linter: "printerr()" usage is forbidden (error output won't be shown in Godot Debug panel) Linter: use...
There are some build failures.
Can we fix them first? Thoughts?
I recommend looking at the instructions for s3 using Google. Since s3 using Google is non-native, but uses the same theory.
Feedback from reviewers: > Use extreme caution when changing the importer of an existing .fbx from FBX2glTF to ufbx: the two will have different node hierarchies, which will break modifications...
I would like some note of this feature https://github.com/godotengine/godot/issues/90314#issuecomment-2044107516 since our users mostly are from blender fbx but we are biasing towards the fbx sdk.
We probably want a image! `/storage/blog/covers/PlaceHolder.webp`
 Link [report the issues you find](https://godotengine.org/godotengine/godot/issues) goes to `https://godotengine.org/godotengine/godot/issues` which is a dead link