unitypackage-custom-hierarchy
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Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
When freshly cloning a repository and running a build for the first time through the Unity CLI (CI/CD) errors similar to the one below are thrown: ``` Library\PackageCache\[email protected]\Editor\HierarchyDrawer.cs(344,31): error CS0234:...
# Changes - Added `tags` field alongside `targetClasses` - Check if `gameObject` has tag included in `HierarchyData` definition - Linted code using default code style rules
I just solved a big performance issue in my game, where my EditorLoop was taking almost 70% in the profiler tab by removing this package from my project. I removed...
MonoScripts that have had their icons set in the editor will now be displayed optionally with the rest of the icons.  
This change will also make Unity register changing the activation in the animation recorder.