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Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.

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When freshly cloning a repository and running a build for the first time through the Unity CLI (CI/CD) errors similar to the one below are thrown: ``` Library\PackageCache\[email protected]\Editor\HierarchyDrawer.cs(344,31): error CS0234:...

# Changes - Added `tags` field alongside `targetClasses` - Check if `gameObject` has tag included in `HierarchyData` definition - Linted code using default code style rules

I just solved a big performance issue in my game, where my EditorLoop was taking almost 70% in the profiler tab by removing this package from my project. I removed...

MonoScripts that have had their icons set in the editor will now be displayed optionally with the rest of the icons. ![image](https://i.lu.je/2022/Unity_luTooyhuQc.png) ![image2](https://i.lu.je/2022/Unity_gWgt09BcIM.png)

This change will also make Unity register changing the activation in the animation recorder.