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Alternating Background issue when selecting a gameobject in hierarchy

Open khold93 opened this issue 3 years ago • 1 comments
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The "Alternating Background" flickers every time I select a new object in Hierachy. I assume its updating on click and is redrawing the alternating background, It only happens if the hierarchy is not fully visible it seems. Aka not showing all the gameobjects in the list.

khold93 avatar Mar 18 '22 21:03 khold93

You can fix this by setting HierarchyDrawer.temp_alternatingDrawed to false in the EditorApplication.Update callback.

JurjenBiewenga avatar Apr 26 '22 11:04 JurjenBiewenga