FabGL
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180 degrees display rotation
Due to connection problems with cables, some monitors are switched "upside down". On the Raspberry Pi, in such a case, it is enough to add the option lcd_rotate=2 to /boot/config.txt. Such a switch would also be needed for VGA / AnsiTerminal - is this even possible to implement?
With AnsiTerminal, setOrientation does not work:
Compilation error: 'class fabgl::BitmappedDisplayController' has no member named 'setOrientation'