emoose
emoose
Also, I just realized that right-clicking game taskbar icon and choosing Close will also make game show the ALT+F4 dialog, so I guess it must be showing that dialog as...
Oops closed this too early, forgot that there's still some moments where the QuitGame action isn't active, once those are sorted somehow we can close this.
`0x9156C0` / `0x8A8D80 (UWP)` might work for the address of `AJackTriplePlayerController__InitActionMappings`, I don't know if it's actually part of AJackTriplePlayerController or not, but that func does call UInputComponent::BindAction for some...
Ah sorry for late reply, I'm happy to update SDK for that version if someone can upload the EXE somewhere (if you don't want to post link publicly you can...
Aha, I've been provided with the JP EXE thanks to a generous owner, I'll look into porting offsets across shortly. File has a digital signature dated 10 minutes before the...
Alright think I've updated all the addresses, uploaded DQXI-SDK v0.7.6.1 to https://github.com/emoose/DQXIS-SDK/releases/tag/0.7.6.1. Haven't been able to test it myself since I don't own EGS version, would appreciate it if an...
Been in touch with VirtualBoost, they've been having trouble with getting the dev-console to show up, tried updating Input.ini's ConsoleKeys value but seems to have no luck with it. Possible...
Oh neat, glad they finally updated it. Wonder if that's just bringing it up to same update as Steam ver, or if it's a new update entirely that hasn't been...
Just pushed v0.7.6 that should support the v1.0.6.0 UWP build, seems in there data was mostly at the same addrs as v1.0.4.0, but code was shifted around a bit, hopefully...
Strange that TripleCheatManager doesn't seem to inherit UCheatManager at all, tried setting CheatClass/CheatManager to it but I think because it's not UCheatManager it fails, not sure where that's meant to...