emoose
emoose
If we find where in H3E they get read we might be able to reimplement them, hopefully the HUD stuff hasn't changed too much.
Well I always intended modules to be used for four things: - Methods that can be used in code - Registering commands so we can call those methods outside of...
That does seem like a nice solution, what worries me is that it seems like making a class for every command might be overcomplicating it a bit, could make it...
Made a start on the refactor at https://github.com/ElDewrito/DewRecode/commit/ea3a66848c06d02d5907db4738fa4996b2a630b0 / https://github.com/ElDewrito/DewRecode/tree/refactor Any help or comments are appreciated.
> now I'm done with that so I'll have some time to spend on this. Sweet, well I'll leave this issue open in case anybody has any other issues (the...
It seems like most of that page is talking about what we'd already planned, creating a new interface when we're adding new functions and giving plugins a way to use...
I added some updated AOBs for this at https://www.nexusmods.com/ghostwiretokyo/mods/26?tab=description, feel free to make use of them, should work with both Steam & GamePass. Would be nice if both old &...
The xbox-winfsp.exe is actually a command-line app already, the right-click is just setup to call that with the right params/filename passed along to it, if you run the app itself...
Seems this is corroborated by https://github.com/emoose/xbox-reversing/issues/1 too, kinda strange since almost all the public info about that like Free60/Velocity mention it as either unused or SChinese. IIRC the values I...
Don't really know of any cmd-line tools that can do that neither unfortunately, X360PkgTool by xorloser is maybe only command-line STFS tool that I can think of, but doesn't seem...