emoose
emoose
Seems to at least work for dlssg if you substitute dlss -> dlssg in the folder/INI names (the PS script should handle that for you too) I'd guess dlssd will...
That's the version number converted from hex to decimal eg. DLSS 3.7.0 would be 0x030700 in hexadecimal, if you put that into a hex -> dec converter like https://www.rapidtables.com/convert/number/hex-to-decimal.html it'll...
Wonder if using a folder name for v2.x but with a v3.x DLL inside might let v2 load updated DLLs for us, hopefully I can try with a DLSS2 game...
Ah too bad, it's strange that it's not loading it really, afaik it's the nvngx.dll file which is part of the NV driver that handles this update stuff, not really...
>Which games compatible (ALPHA thingie) ? >That's the first question to answer before testings, right ? Just noticed inside [NvRTX repo readme](https://github.com/NvRTX/UnrealEngine/blob/nvrtx-5.3/Engine/Plugins/Runtime/Nvidia/DLSS/README.md): ``` r.NGX.DLSS.EnableAlphaUpscaling (false, default) Alpha channel upscaling 0:...
If anyone wants to test it here's a build that includes `OverrideAlphaUpscaling` in the INI: [DLSSTweaks-0.200.9.0-beta1.zip](https://github.com/emoose/DLSSTweaks/files/15013420/DLSSTweaks-0.200.9.0-beta1.zip) You should be able to set the UE postprocessing cvar for RGBA by editing...
Seems 3.7 still disables it, it has the string about it being disabled inside anyway: `Warning: DLSS Sharpening is deprecated and disabled. Please refer to the programming guide...` There are...
Game could be ignoring the resolutions DLSS tells it and just uses its own built in list of resolutions instead, does the game use DLSS 3.1.11+? If it does you...
Hm, maybe try using the full path for the EXE, might be needed for profiles added in NVCP. If it still doesn't work try using [NV inspector](https://github.com/Orbmu2k/nvidiaProfileInspector/releases/tag/2.4.0.4) with the XML...
I posted a quick TrueHDRTweaks tool at https://www.nexusmods.com/site/mods/781?tab=files to let you tweak some of the hardcoded values, haven't been able to figure out what they all are yet though, if...