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[Bug]: widescreen problem with misplaced car front in the alternative views

Open Hexaae opened this issue 11 months ago • 7 comments

Tweaks version

Tweaks v0.6.1

Describe your issue here (please attach the OutRun2006Tweaks.log file with your report, you can drag+drop it into the text area)

Resolution: 2560x1600 16:10 Try game mode OutRun 2SP, and select f.e. the 360 Spider. In game change view mode to first person like this:

Steam 09_12_2024 22_20_18

... as you can see the car front is misplaced too high and you can see the road through it :(

OutRun2006Tweaks.log

Hexaae avatar Dec 09 '24 21:12 Hexaae

It's an issue with the FixZBufferPrecision fix afaik, we have to mess with the camera a bit to get rid of the z-flickering which vanilla game was filled with, but that causes things very close to the camera to show clipping issues like that...

If you disable FixZBufferPrecision it should fix it but then you'll see a ton of flickering on buildings and distant objects, was able to tweak the fix for one of the cars to get rid of clipping though, maybe need to go through the others and figure out better values for them.

emoose avatar Dec 10 '24 22:12 emoose

https://github.com/emoose/OutRun2006Tweaks/actions/runs/12265807426 should reduce the tweak a bit for in-car view, and added override for 360 spider too, if anyone notices any other cut-offs please let me know!

emoose avatar Dec 10 '24 22:12 emoose

All cars in OutRun 2SP are fixed now! Can't test all other cars yet (still locked)....

Hexaae avatar Dec 10 '24 23:12 Hexaae

360 spider still has the issue. Do I just need to download the github OUTRUN2006c2c.exe from the link.

samgrant78 avatar Dec 30 '24 10:12 samgrant78

360 spider still has the issue. Do I just need to download the github OUTRUN2006c2c.exe from the link.

Did you download the artifact at the bottom? https://github.com/emoose/OutRun2006Tweaks/actions/runs/12265807426 Looks fixed for me, 2560x1600 16:10, "OutRun 2SP" game mode.

Hexaae avatar Dec 30 '24 11:12 Hexaae

thanks I got the artifact and it looks great. :)

Is there a way to hide the notification that the overlay has become active when launching. Seems to be a new thing

samgrant78 avatar Dec 30 '24 12:12 samgrant78

in regard to the overlay. when enabled it brings back the mouse cursor and has a notificaiton. really not an issue but just saying.

samgrant78 avatar Dec 30 '24 12:12 samgrant78