embeddedt
embeddedt
@kisvegabor The simulators relied on https://lvgl.io/assets/bootstrap/css/bootstrap.min.css and https://lvgl.io/assets/bootstrap/js/bootstrap.min.js, which appear to be missing after the site redesign. Can these assets be put back, or do we need to edit the...
All of the simulators (including the pre-v8 ones) should now be updated to pull Bootstrap from cdn.js rather than relying on the lvgl.io copy.
PR has been updated, as per feedback, to exclude vanilla comparators from the vertical updates.
Rebased on 1.21.6
This is probably not going to be merged in the current state because of the drastic vanilla changes to model handling in 1.21.5, which is right around the corner.
If validation is even broken in vanilla sometimes, without any custom shaders, should we turn it off by default until Mojang fixes it?
Personally, I think we should consider removing the deprecated methods in 21.2, the patch is unwieldy in its current state.
This looks really cool! I noticed a fairly significant slowdown when launching the game due to an issue in the JEI plugin, I've sent a PR with a fix [here](https://github.com/CalenXwX/BuildCraftCompat/pull/1)....
IMO, a watchdog for the integrated server thread (in production) would be vastly more useful than one on the client thread. It's pretty rare that released mods deadlock the render...
IMO the integrated server watchdog should *not* be enabled in dev, only in prod. At the very least, it should be disabled if a debugger is attached, otherwise pausing at...