Elie Michel
Elie Michel
Could you try again with version 1.7.4?
Are you sure you are talking about the LilySurfaceScraper add-on here?
> @eliemichel if you have the ability to bundle & serve a package for yourself, then basics.js would be the one you want if you don't want to be more...
This is a nice suggestion. 👌 However, contrary to what the original post suggests when noting that *"all the native APIs provide some sort of shader reflection information"*, I believe...
> For my part, I was thinking of extending the [createShaderModule](https://developer.mozilla.org/en-US/docs/Web/API/GPUDevice/createShaderModule) method (on the device instance). That's what I meant as well, although I am not sure whether `analysis` would...
> there is already [getCompliationInfo](https://gpuweb.github.io/gpuweb/#dom-gpushadermodule-getcompilationinfo). It seems like a natural place to get this info Your example makes it nice to use, my concern was that this reflection info could...
Please comment the regex to explain what it is intended to match! 1. Is it useful to "mute" parenthesis with `?:` here? 2. `\\\'` is not a valid escape sequence....
Could you check whether steps 2 and 3 are really needed? My understanding is that `glfwMakeContextWindow` and `glfwSwapBuffers` are OpenGL-specific functions so only setting `GLFW_USE_WAYLAND` should be enough. More specifically:...
These are recent changes. I am not updating the guide as long as Dawn does not really switch to the new standard API, where there is no longer the SwapChain,...
(It's been upgraded)