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capturing too much

Open acaradec101 opened this issue 4 years ago • 2 comments

seem to be having an issue when capturing in renderdoc, the preview looks like the screencapture but when I bring it into blender, its bringing in massive amounts of geometry WAY outside the screen capture. I live in california and it literally pull in almost the entire state! I tried different view including looking straight down and still has this issue.
thanks in advance for your help! p.s. all the sample files test fine

acaradec101 avatar Jan 25 '21 22:01 acaradec101

This happens when tilting the view close to horizontal. The more vertical the less extent. But anyway is this a problem in the end?

eliemichel avatar Jan 26 '21 08:01 eliemichel

@acaradec101 I would say this is not really a problem of the AddOn. MapsModelsImporter imports whatever you have in your rdc-file. If RenderDoc captures geometry way outside the screen it has more to do with RenderDoc, in my opinion. But then again I think RenderDoc just captures whatever is in your GPU-Buffer. But as eliemichel asked, is it a problem in the end? Can't you just delete whatever you don't need?

If you think it's a problem, than you should probably go to discuss it with the RenderDoc Team since they are the ones who create RenderDoc.

@acaradec101 Is it ok with you if we close this Issue?

chamber144 avatar Feb 20 '21 08:02 chamber144