MapsModelsImporter
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Question/ Feature request
This is an incredible hack, thanks for putting it together.
I have one question: Some cities (like London) seem to have post-processed textures that remove the daylight shading and shadows on the textures files, which makes it really easy and convincing the re-light them. Other cities (like Vienna) have textures with really strong shadows that make it almost impossible to use the maps for other daylighting conditions.
A quick web search brought up this paper on the subject: https://www.isprs.org/proceedings/XXXIV/5-W12/proceedings/33.pdf
Is anyone aware of a (Blender) tool to go through such a process?
Should I post on the Blenderforum, too?
Thanks!
I know Unity's De-Lighting tool does that: https://assetstore.unity.com/packages/tools/utilities/de-lighting-tool-99583 Not aware of any such tool in Blender, let us know if you find so!