Shane Freeder

Results 445 comments of Shane Freeder

if it's not induced by a plugin modifying the world, the only guess would be bad chunk generation, ik that there used to be a bug where the server would...

We need means to reproduce the issue, without such means, we cannot diagnose what is going on and implement a proper solution

that "crash" is your server taking too long to tick, and looks nothing like the thing reported here.

so, 1) We appear to be missing some form of operations in the transformer which is still allowing these block entities into the world from somewhere 2) I cannot reproduce...

It's a low priority issue and all the sparks have expired

for a good while, I've wanted the means to "handshake" between the proxy and the server some form of capability -esque sysem, that way the proxy and the server can...

PME assumes a movement is occuring, not that a movement *will* occur at some point in the future, so, generally, no, it should not, as otherwise plugins would be processing...

it would generally be better if somebody else worked on it, my todo list is generally swamped right now

Some variation of tripwire duping remains, this should patch them, however, it has wider behavioral changes for the solution, and so, this specific variant has a configuration option Do note...

if I had to guess, I would imagine that this is generally down to how the program is bootstrapped, i.e. plugins and MC itself are launched in their own classloader...