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[New docs] Create stories for EuiTable components
Summary
Create Storybook playground stories for EuiTable components. This is a part of #7405.
Components to create stories for:
- [ ] EuiTable
- [ ] EuiTableBody
- [ ] EuiTableFooter
- [ ] EuiTableFooterCell
- [ ] EuiTableHeader
- [ ] EuiTableHeaderButton
- [ ] EuiTableHeaderCell
- [ ] EuiTableHeaderCellCheckbox
- [ ] EuiTablePagination
- [ ] EuiTableHeaderMobile
- [ ] EuiTableSortMobile
- [ ] EuiTableSortMobileItem
- [ ] EuiTableRow
- [ ] EuiTableRowCell
- [ ] EuiTableRowCellCheckbox
Acceptance Criteria
- Playground stories are created following the default story file format we're using
- Story controls include all component props
- If some props are complicated to get added, feel free to leave a
TODOcomment for now instead
- If some props are complicated to get added, feel free to leave a
Story file template
import React from 'react';
import type { Meta, StoryObj } from '@storybook/react';
const meta: Meta<COMPONENT_PROPS> = { // TODO: Replace COMPONENT_PROPS with the component props type
title: 'Components/COMPONENT_EXPORT_NAME', // TODO: Replace COMPONENT_EXPORT_NAME with component export name
component: COMPONENT, // TODO: Replace with the actual component import
argTypes: {} // TODO: Setup arg types,
args: {}, // TODO: Pass in default args
};
export default meta;
type Story = StoryObj<COMPONENT_PROPS>; // TODO: Replace COMPONENT_PROPS with the component props type
export const Default: Story = {};