Ben Baron

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Definitely something I'd love to do. Right now though iSub 4 is in feature freeze as it's already waaay behind schedule. As soon as it's released with matching functionality to...

@skmp I have a feeling this was probably fixed by this change: https://github.com/reicast/reicast-emulator/pull/1908

Yeah the bitrate display is "live" from the player, so likely I'm not resetting some number in the calculation after seeking. Also I need to make it a rolling average...

This has been improved and I think fixed, but leaving this open to double check.

Got the OS X build script working! Builds a self contained 32 and 64bit dylib, with no need for all the other dylibs, and now it's no longer necessary to...

Working on improving the linux build scripts now. Also in the future we may want to look into FatELF (https://icculus.org/fatelf/) to have "universal" .so files, to allow for a single...

Cleaned up the 32bit linux script and it now runs on 64bit linux and cross compiles, so no need to setup a 32bit vm or anything.

Also fixed the 64bit linux build script. Only things left now is Windows and arm linux.

I've been doing a bunch of work on the cmake file for macOS support (it builds now!), so I was going to take a look at adding this as well...