Stan
Stan
> @dosier FWIW, you may be better off with PyTorch. Its C++ API is apparently rich enough to get anything RL going: https://github.com/Omegastick/pytorch-cpp-rl https://github.com/navneet-nmk/Pytorch-RL-CPP https://github.com/mhubii/ppo_libtorch > > And the JavaCPP...
It would be nice if we add support for sun- and moonlight, so shadows can be calculated naturally over the entire day/night cycle (currently it just removes shadows once u...
> Sorry for such a late review. There are a few minor issues with the docs. You make the following comment in many places: > > ``` > Use the...
> Changes made in `tinygrad/`: > > ``` > ------------------------------------------------------------ > files insertions deletions > ------------------------------------------------------------ > tinygrad/codegen/assembly_rdna.py 1 1 > tinygrad/codegen/cstyle.py 0 1 > tinygrad/codegen/llvmir.py 1 5 > tinygrad/helpers.py...
@geohot should I just make my own repo, or are u planning to make a tinygrad github org where this can be posted under? (context: in discord call it was...
> Maybe a comment with `pip3 install inflect phonemizer unidecode eng_to_ipa`? Oops, I added installation instructions now :). > Now getting: `RuntimeError: espeak not installed on your system`...this lib seems...
@geohot PayPal: [email protected]
I would love to see something like this too, the PR #883 looks good
Getting the same issue here.
I am having the same issue. Models render fine in the emulator when `modelViewer.view.blendMode = View.BlendMode.TRANSLUCENT` but do not render correctly on device (tearing). (Using v1.54.5)