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Ghosting in right eye (VR) after enabling SkyrimUpscalerVR
Subsequent to my post https://github.com/doodlum/skyrim-community-shaders/issues/846#issuecomment-2692647008 , enabling upscaling has introduced a new problem.
I'm getting trailing dark ghosting from certain objects, but only in the right eye. For instance, standing just inside the entrance gate at Riverwood looking down the street towards the pub, with the blacksmith and sawmill to my left, the top of the blacksmith house creates trailing dark ghost images to the left as well as up into the sky. It only shows up in the right eye. Some other buildings do the same thing.
I've played with all the settings in Skyrim Upscaler VR's menu, but nothing takes it away.
Not sure if it is only on my VR headset, HP Reverb G2, perhaps someone can confirm.
Windows 11 Nvidia RTX 5080 Game Ready Driver 572.60 SteamVR Skyrim VR 1.4.15 Community Shaders 1.1.15 SkyrimUpscalerVR 1.2.1
https://github.com/user-attachments/assets/f8ce9edd-3d26-456b-9fb0-32cde1b85c1b