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Upscaler does not change the rendering resolution?

Open Mdlich opened this issue 9 months ago • 2 comments
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Hey there. So I've been testing the upscaler(specifically DLSS) and it seems like it doesn't provide any improvement in performance at all, only adds overhead. Looking at the source code, I can't find the input render target getting resized anywhere, so I assume it's res == the output resolution. Is that correct? And is that the intended behavior?

Mdlich avatar Jan 31 '25 01:01 Mdlich