skyrim-community-shaders
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Screenshots saved with partial transparency
Vanilla screenshots in PNG format have their alpha channel set to a grayscale version of the RGB data in the image.
This happens on the 2024-11 FC builds of CS. The functionality goes back to normal if CS is deactivated.
[Skyrim SE 1.6.1170 / Windows / Intel CPU / NVIDIA GPU]
Example screenshot PNG:
I cannot replicate this issue. I have been using the skyrim screenshot system always and do not get this. Need more info.
Did you change the screenshot format to PNG, @doodlum? Default format does not have alpha.
I am using PNG yes.
Definitely valid, happened a long ago with nexus version, now tried with FC18 and it is still there. Hopefully the original files with alpha uploaded:
UI looks opaque.
LO:
loadorder.txt
modlist.txt
EDIT: This only happens when using Printscreen, not with Nvidia screenshot thingy.
@doodlum, please see additional information above. This happens only with PrintScreen key screenshots. You can check the alpha channel on the uploaded images in GIMP or Paint.NET.
Having the same issue also, odd
You guys have another utility that hijacks the PrintScreen key. You can test this by unbinding the Screenshot action in the controlmap.txt file. With the key unbound, it will still produce screenshots.
Screenshot 0xff 0xff 0xff 0 0 0
The vanilla screenshot function is completely disabled - rebinding it to another key will not allow you to take "vanilla screenshots". This means the mod that's doing it contains a dll. I would also exclude all external applications (such as fraps, obs, steam etc.) simply because I think they'd be entering a grey area of legality if they were bytecode patching executables in this manner to facilitate their screenshot functions.
Can confirm this bug still happens on the latest Nexus Stable release from march 25, 2025. It is very annoying.
I've heard it might have something to do with upscaling. If you have a separate mod for that, disable it. Not having this issue myself so I can't test. Personally I would start from the printscreen key and finding which utility is hijacking it.
All the replies are saying it's caused by other mods/utilities, but I've tested with nothing but SKSE, Community Shaders, and the requirements for Community Shaders and the transparent screenshot issue still happens. I don't use an ultrawide monitor, I don't have external upscaled anything, and I don't have anything that should be hijacking the screenshot function. The only thing that works is to disable upscaling in the CS menu entirely (wasn't using DLAA, it doesn't work for any option). I just did a clean install so I'm pretty sure there's nothing lurking in the game directory I don't know about that would hijack the screenshot function or be secretly upscaling things so at this point it's really looking like CS is the culprit.
All the replies are saying it's caused by other mods/utilities, but I've tested with nothing but SKSE, Community Shaders, and the requirements for Community Shaders and the transparent screenshot issue still happens. I don't use an ultrawide monitor, I don't have external upscaled anything, and I don't have anything that should be hijacking the screenshot function. The only thing that works is to disable upscaling in the CS menu entirely (wasn't using DLAA, it doesn't work for any option). I just did a clean install so I'm pretty sure there's nothing lurking in the game directory I don't know about that would hijack the screenshot function or be secretly upscaling things so at this point it's really looking like CS is the culprit.
Do you have nVidia Experience installed? The issue with it being CS, is that then everyone should be having transparent screenshots. There is some other variable here.
Edit: Also, you didn't mention testing with the vanilla Skyrim printscreen key disabled like I suggested in one of my previous posts. That seems like a critical thing that should be done.
All the replies are saying it's caused by other mods/utilities, but I've tested with nothing but SKSE, Community Shaders, and the requirements for Community Shaders and the transparent screenshot issue still happens. I don't use an ultrawide monitor, I don't have external upscaled anything, and I don't have anything that should be hijacking the screenshot function. The only thing that works is to disable upscaling in the CS menu entirely (wasn't using DLAA, it doesn't work for any option). I just did a clean install so I'm pretty sure there's nothing lurking in the game directory I don't know about that would hijack the screenshot function or be secretly upscaling things so at this point it's really looking like CS is the culprit.
Do you have nVidia Experience installed? The issue with it being CS, is that then everyone should be having transparent screenshots. There is some other variable here.
Edit: Also, you didn't mention testing with the vanilla Skyrim printscreen key disabled like I suggested in one of my previous posts. That seems like a critical thing that should be done.
Don't have GeForce experience, don't have in-game overlays or photo mode turned on. I wouldn't be entirely surprised if there was some other nVidia setting/feature I missed causing issues but I disabled pretty much everything nonessential when I first installed the drivers so I suspect it's something else. Will keep digging around.