skyrim-community-shaders
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COPY_SHADERS should only copy changed files.
trafficstars
See failed attempt here #526
This is caused by the use of:
COMMAND ${CMAKE_COMMAND} -E copy_directory "${AIO_DIR}/Shaders" "${DEPLOY_TARGET}/Shaders"
Which will touch EVERY shader and thus force EVERY SHADER TO RECOMPILE. This is inefficient.