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Issues before next release

Open Pentalimbed opened this issue 1 year ago • 2 comments
trafficstars

Must Fix:

  • [x] llf: contact shadows
  • [x] llf performance 💀
  • [x] terrain parallax fadeout
  • [x] terrain: sharp height blending seam
  • [x] skylighting: should run every frame when loading into a new area so theres no visible fadein
  • [x] skylighting: chillwind depths crash/skylighting precip indoors
  • [x] skylighting: invalidated in world map
  • [x] imagespace: black faces
  • [x] imagespace: broken refraction effect
  • [x] imagespace: broken imagespace shaders w/ Aequinoctium (Jonahex is immune)
  • [x] imagespace: ISLigthingComposite.hlsl typo 👉 Fixed by https://github.com/doodlum/skyrim-community-shaders/pull/398
  • [x] pbr: flickering and black landscape textures
  • [x] pbr: vr bugs https://discord.com/channels/1080142797870485606/1268970129857974313/1269020946614845442 - https://github.com/doodlum/skyrim-community-shaders/pull/472
  • [x] pbr: glow map issue
  • [x] pbr: 10xx issues 👉 Potentially fixed by https://github.com/doodlum/skyrim-community-shaders/pull/414
  • [x] pbr: flickering lights (probably llf issue)
  • [x] pbr: overall issues with matching to vanilla objects
  • [x] pbr: too aggresive land displacement fade
  • [x] pbr: wetness
  • [x] skylighting: generation bugs in solitude and maybe elsewhere (occlusion culling? lod?)
  • [x] light limit fix: incorrect cluster selection or depth
  • [x] pbr: objects glowing in shadows (cubemaps)
  • [x] hanging on exit: #296 - was fixed but reverted. - #464
  • [x] image space: black screen related to adaptation
  • [x] image space: VR - lightning like artifacts on skyrim logo #479
  • [x] SSS does not always use the generic profile on beast races
  • [x] image space(VR): black screen on load
  • [x] image space(VR): water reflections move/ghost with headset - #477
  • [ ] terrain blending: blue objects
  • [x] utility: missing upscaler support #446 - #486
  • [x] pbr: crash on some beyond skyrim assets - #496
  • [ ] skylighting: invalidated when switching to world map
  • [x] shadow banding at far distances (may be VR only) - fixed by @doodlum with unknown commit
  • [x] pbr: broken shadow lights
  • [ ] skylighting: dark spots on smooth surfaces
  • [ ] skylighting/dynamic cubemaps: specular skylighting in forward
  • [x] llf: invisible lights

Nice to have:

  • [ ] image space(VR): compiler errors #481
  • [ ] image space: compiler errors #480 - seems harmless - #529
  • [ ] ssgi(vr): average between eyes
  • [ ] image space: disabling replace image space shaders introduces flickering
  • [ ] #534

Pentalimbed avatar Aug 08 '24 20:08 Pentalimbed

Plugin fails on GOG 1.6.659.0

CyborgArmGun avatar Oct 01 '24 13:10 CyborgArmGun

Plugin fails on GOG 1.6.659.0

This issue is not for user report. Please make a new issue instead of commenting here

Pentalimbed avatar Oct 01 '24 13:10 Pentalimbed