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Rumble/ Forcefeedack

Open NafisAhnnaf opened this issue 1 year ago • 1 comments

No Rumble data or forcefeedback data is being received by the callback function. Is anyone facing a similar issue? Using Arduino Micro.

xbox.setReceiveCallback(rumbleCallback);

Is this line of code enough to receive callback data. I mean in my pc the controller is working fine but there is no forcefeedback feature being shown. I am assuming more initialization codes need to be written in setup() to actually innitiate rumble feature. Also Is there any necessity of a receive() function in void loop() to look for async callbackks or rumble data.?

#The callback function.

int rumble;
void rumbleCallback(uint8_t packetType) {
	// If we have an LED packet (0x01), do nothing
	if (packetType == (uint8_t) XInputReceiveType::LEDs) {
		return;
	}
	// If we have a rumble packet (0x00), see our rumble data on the LED
	else if (packetType == (uint8_t) XInputReceiveType::Rumble) {
		uint8_t rumbleValue = xbox.getRumbleRight();
		rumble = rumbleValue; 
	}
}

NafisAhnnaf avatar Aug 15 '24 01:08 NafisAhnnaf