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C# Expression Parser for Unity3D

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Hey, was really hoping you could help. I picked up this plugin to try and match functionality we had in place before moving over to the IL2CPP scripting backend. The...

public MethodCallSignature(Type parameter1Type, string parameter1Name, Type returnType) : this(returnType) etc... due to the order of the constructor call, the same hash code will be calculated

Hello, I was wondering if there are any plans/if it is possible to parse functions with more than 4 arguments or, even better, for a generic number of arguments.

Visual Studio Community 2017. I try run test. cannt discovery test. help..

Catched exception on the first call CSharpExpression.Evaluate NotSupportedException: /Users/builduser/buildslave/unity/build/External/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/DynamicMethod.cpp(24) : Unsupported internal call for IL2CPP:DynamicMethod::destroy_dynamic_method - System.Reflection.Emit is not supported.

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```csharp does it support any those? var typeResolver = new KnownTypeResolver(typeof(Test), typeof(Console)); var test = new Test(); var exprTree = CSharpExpression.Evaluate("test.te=23", test,typeResolver:typeResolver); throws error Unexpected symbol '=' var exprTree =...

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