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Quake 2 java port

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Implement a builder for a skin out of q2 resources: fonts (for text and for HUD numbers), buttons, progress bar, panels, etc..

on slow mouse movement the camera is rotated by a fixed amount of degrees, which is visibly notable and not pleasant to control

need to open and close the menu or the console to activate the game screen after connection is done

Skybox is separately drawn, implement it

- Parse the hud config string - precache mentioned resources - display (so far only images and text)

reuse existing pmove code

enhancement

Default shader has a second texture map, can reuse it

enhancement