extension-spine
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Crash since the game object buffer is full when spine.get_go() or creating new spine object
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The game object instance could not be created since the buffer is full (2048).
ERROR:SPINEEXT: Failed to create bone game object
ERROR:SPINEEXT: Failed to create bones
ERROR:SPINEEXT: Failed to create game objects for bones in spine model. Consider increasing collection max instances (collection.max_instances).
ERROR:CRASH: CALL STACK:
ERROR:CRASH: 0 0x7FF7988C04C0 dmCrash::GenerateCallstack D:\a\defold\defold\engine\crash\src\backtrace_win32.cpp:144
ERROR:CRASH: 1 0x7FF798BC62C0 _seh_filter_exe /tmp/job12961459200293597845/minkernel/crts/ucrt/src/appcrt/misc/exception_filter.cpp:219
ERROR:CRASH: 2 0x7FF798C16EB8 `__scrt_common_main_seh'::`1'::filt$0 d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:304
ERROR:CRASH: 3 0x7FF798B8F620 __C_specific_handler d:\agent\_work\4\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp:290
ERROR:CRASH: 4 0x7FFA20792180 __chkstk <unknown>:0
ERROR:CRASH: 5 0x7FFA20741020 RtlRaiseException <unknown>:0
ERROR:CRASH: 6 0x7FFA20790DA0 KiUserExceptionDispatcher <unknown>:0
ERROR:CRASH: 7 0x7FF7988F8E40 dmGameObject::DoDeleteInstance D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1881
ERROR:CRASH: 8 0x7FF7988FE6C0 dmGameObject::PostUpdate D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2715
ERROR:CRASH: 9 0x7FF7989C7610 dmGameSystem::CompCollectionProxyPostUpdate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:340
ERROR:CRASH: 10 0x7FF7988FE6C0 dmGameObject::PostUpdate D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2670
ERROR:CRASH: 11 0x7FF798976200 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1613
ERROR:CRASH: 12 0x7FF7989714D0 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2094
ERROR:CRASH: 13 0x7FF798976C10 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
ERROR:CRASH: 14 0x7FF7988ADFD0 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:148
ERROR:CRASH: 15 0x7FF798B8F1D4 __scrt_common_main_seh d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
ERROR:CRASH: 16 0x7FFA1EC77020 BaseThreadInitThunk <unknown>:0
ERROR:CRASH: 17 0x7FFA20742630 RtlUserThreadStart <unknown>:0
Expected behaviour
Just warning?
p.s. not sure where post this issue, here or to extension-spine/issues
| Build time | 2022-07-11T09:22:18.167890 |
| Defold channel | editor-alpha |
| Defold editor sha | c0ed825ede46b0112d1e4fd744fd50f460073229 |
| Defold engine sha | 80b1b73fd9cdbd4682c2583403fddfbaf0919107 |
| Defold version | 1.3.4 |
| GPU | NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 |
| GPU Driver | 4.6.0 NVIDIA 472.39 |
| Java version | 11.0.15+10-LTS |
| OS arch | amd64 |
| OS name | Windows 10 |
| OS version | 10.0 |
not sure where post this issue, here or to extension-spine/issues
I moved it to extension-spine