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SocketTimeoutException when launching project using F5

Open MyKillCode opened this issue 5 years ago • 6 comments

Expected behaviour

Actual behaviour

Steps to reproduce


Build time2020-02-05T13:28:12.046624
Defold channeleditor-alpha
Defold editor sha842e31305a954a706b74a40c87b689f47fa44848
Defold engine sha6fac6e80f09ab297093e3ff65a7f45ad56e06e33
Defold version1.2.165
Error3be7acb5ee114afca5213822fdf336bc
GPUGeForce RTX 2070/PCIe/SSE2
GPU Driver4.6.0 NVIDIA 441.87
Java version11.0.1+13
OS archamd64
OS nameWindows 10
OS version10.0

MyKillCode avatar Feb 10 '20 00:02 MyKillCode

I am trying to start my first project and when I press F5 to run I get an error

java.net.SocketTimeoutException: connect timed out

and the "game" doesn't respond. I have updated Java and made sure the program isn't being stopped by the firewall and this still happens. Any advice?

MyKillCode avatar Feb 10 '20 00:02 MyKillCode

And what if you do not try to start the debugger and only do Project->Build?

britzl avatar Feb 19 '20 05:02 britzl

when I do Project->Build it works.

Thank you for that, at least I can see what it looks like.

On Wed, 19 Feb 2020 at 05:21, Björn Ritzl [email protected] wrote:

And what if you do not try to start the debugger and only do Project->Build?

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MyKillCode avatar Feb 19 '20 12:02 MyKillCode

Can you please also try to do Project->Build and then Debug->Attach to see if you can attach the debugger once the game is running?

britzl avatar Feb 19 '20 12:02 britzl

It works if I do that, yes

On Wed, 19 Feb 2020 at 12:53, Björn Ritzl [email protected] wrote:

Can you please also try to do Project->Build and then Debug->Attach to see if you can attach the debugger once the game is running?

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MyKillCode avatar Feb 19 '20 13:02 MyKillCode

I can actually repro this myself if I change Display->Samples to anything > 0

shinaka avatar May 23 '20 03:05 shinaka