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Manuals about using Frame Debuggers with Defold games.
Task (REQUIRED): That would be nice to have manuals about how to use Frame debuggers with Defold games.
- [ ] Xcode Frame Debugger
- [ ] Renderdoc
- [ ] AGI
Expected outcome (REQUIRED):
A section in profiling manual or a separate manual in Optimization

Might I suggest https://superluminal.eu/ ? It's a non instrumentation profiler that has gotten a lot of praise. We have a license if we wish to try it out (We met up with them as GamesCom)
Currently Windows only, but should still be valuable. Doesn't capture graphics info afaik.