Kosyrev Serge

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As a personal perspective -- after a long time of doing Lisp, and then coming to Haskell, I have come to value its visual terseness. It seems to increase the...

Builds fine on NixOS: http://hydra.nixos.org/job/nixos/trunk-combined/nixpkgs.haskellPackages.lambdacube-gl.x86_64-linux/all

Current list of candidates for creative `newtype`-ing: - uniform names (as in keys of `PipelineSchema.uniforms`) - object array names (as in keys of `PipelineSchema.objectArrays`) - slot names (as in `slotName`...

@csabahruska, would you like to outsource this somewhat massive refactoring, or would it be less trouble for you to do it yourself? Seeing how this touches three projects at once:...

Note: it's a degenerate case, so it's likely running out of resources. What is interesting, though, is that it only seems to crash from under `intero` -- it runs fine...

I haven't seen the compiled version crash. However, running it under control of `halive` still leads to a crash.

No, this one doesn't crash intero for me -- even if I change it to: ``` haskell import Graphics.UI.GLFW as GLFW main = do GLFW.init GLFW.terminate main ```

I have tried to stress that example as well, first by repeatedly running `main` and manually hitting `M-`, then by: ```haskell main :: IO () main = do GLFW.init >>=...

It was a stupidly tight loop, running at framerate frequency.