Design-Patterns-In-Kotlin
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Design Patterns implemented in Kotlin
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`class PrintingTextChangedListener : TextChangedListener { private var text = "" override fun onTextChanged(oldText: String, newText: String) { text = "Text is changed: $oldText -> $newText" println(text) // here } }`
Before diving into any of the patterns, readers should be reminded of two fundamental laws in software architecture: 1.Everything is a trade-ff 2."Why is more important than the how" So,...