David Granado

Results 30 comments of David Granado

Yeah, basically that. Since it's at the build level, failures should be catastrophic and up front. The main things that I'd look to potentially break would be things like async...

Odd. Good catch. I took a brief look at the selectors, and I'm seeing this in prod: ![image](https://user-images.githubusercontent.com/128739/184911942-a4099b47-5e2a-4f8b-80fa-75ecf5e3352d.png) vs this in the new build: ![image](https://user-images.githubusercontent.com/128739/184911820-f266d5fb-1d57-46a4-999c-b837c0d46213.png) It might be a couple...

@infinite-persistence Thanks for pointing that out. Yeah, running the production build locally reproduces it, so this gives me a target to see what's up. Btw, quick question. Does Odysee currently...

Just addressed the checkbox issue. Also, the branch has been freshly rebased against master. So worth poking at it again.

@infinite-persistence , I saw some sentry related changes that conflicted here and got things resolved on this side. All looks good here, but might want to double check to make...

@tzarebczan No worries at all. Considering how low level it is, it's a given that this should be gone over with a fine-tooth comb. And as I mentioned to @infinite-persistence...

@tzarebczan just wanted to double check here to make sure there are no other todos you'd like on this one.

> Some of the reasons for choosing `with` were brevity and also because of the similarities to [its use in the Temporal proposal](https://tc39.es/proposal-temporal/#sec-temporal.plaindate.prototype.with). Even with this, the choice of `with`...

I'm torn between"D'oh" and "woohoo"😅

While the automated solution is being found, is there a workaround that can be done to manually fix the settings? At the moment, the game runs when launched from lutris...