mayaMatchMoveSolver
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mmRenderer - rotate manipulator obscures silhouette
In mm silhouette render of viewport we use for outline but while using rotation of any controller the mesh tends to vanishes in rotation manipulation area
Hi @Surojit371,
Thanks for reporting this.
I'm aware of that bug, but currently I haven't been able to find a workaround for that. Right now, I'm considering it a "known bug".
One day I'll try to find a solution.
Thanks, David