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init() order might be different from other build systems
JS code from the same Go code both with and without minimizing worked on my local machine (I have confirmed gopherjs serve --tags=example -m). Is there a good way to debug this? Now it's hard since the js code is minimized.
prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1 Uncaught Error: runtime error: invalid memory address or nil pointer dereference
at $callDeferred (prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1)
at $panic (prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1)
at AS (runtime.862690a6e22bb9d83a495b05ae0a6de473c0b502.js:1)
at Object.$throwNilPointerError (prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1)
at S (text.c1f0ba1fc72b86a5a68338ef75bc6e8c3dd215ea.js:1)
at W (text.c1f0ba1fc72b86a5a68338ef75bc6e8c3dd215ea.js:1)
at O (text.c1f0ba1fc72b86a5a68338ef75bc6e8c3dd215ea.js:1)
at Object.Y [as Draw] (text.c1f0ba1fc72b86a5a68338ef75bc6e8c3dd215ea.js:1)
at BS (blocks.9050cabd12c43380463b4c70de1321c1b5c9c52e.js:1)
at AY (blocks.9050cabd12c43380463b4c70de1321c1b5c9c52e.js:1)
at Object.$init (blocks.9050cabd12c43380463b4c70de1321c1b5c9c52e.js:1)
at $init (blocks.dd312ccb279428b2ea789b6a1c5dab8df1c3d362.js:1)
at n (prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1)
at $runScheduled (prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1)
at $schedule (prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1)
at $go (prelude.d7be2bb7257fad35c0261c76fc03aed1a338ee9e.js:1)
at blocks.a11d29e748302e6e2eb5b63516e8341ff16c1d15.js:1
at HTMLScriptElement.o [as onreadystatechange] (blocks.a11d29e748302e6e2eb5b63516e8341ff16c1d15.js:1)
I'll have to investigate this. As far as I know I haven't changed the actual init code. My bootstrap code runs before the init - gets all the packages loaded and calls the $mainPkg.$init just like GopherJS.