Jacques Gagnon

Results 235 comments of Jacques Gagnon

Issue reproduceble, will investigate later this fall.

I tried this game with OPL and it worked fine for me. Can you retry with latest v1.9 beta? https://github.com/darthcloud/BlueRetro/actions/runs/6437347093

Feel free to reopen if you retest and still have the issue.

For one player random disconnect that should have been fixed last fall, try v1.9.2. Otherwise multiplayer issue are related to #146

HID side of it is working fine as shown by using my trace_replay script: \# 000000 05 01 09 06 A1 01 85 01 05 07 19 E0 29 E7...

If you can make the controller functional in Windows you could make a trace of it: https://github.com/darthcloud/BlueRetro/wiki/Bluetooth-HCI-trace-with-Win10 But I don't think Wii controller can work in Windows without using some...

Updated to v4 as well due to Node.js warning, added overwrite: true and still getting the error: https://github.com/darthcloud/BlueRetro/actions/runs/7768402627/workflow

I don't understand why you are deprecating v3: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/ When v4 is still broken on parallel job setup.

Are you using a real NSO from Nintendo or the 8bitdo mod kit?

Did you enable rumble in the config? https://github.com/darthcloud/BlueRetro/wiki/BlueRetro-BLE-Web-Config-User-Manual#26---example-enable-rumble