Alan Fregtman

Results 91 comments of Alan Fregtman

One of the better ones imho: https://pirateweather.net

Also to be clear, I don't believe this is an issue with threejs as there is an official example showing dynamically changing instance counts on the same InstancedMesh working no...

Thanks for taking a look, @Neosoulink! You are indeed right that "count" cannot go higher than the value fed to the constructor. I missed that in the docs, my bad....

@Neosoulink Ah, I get what you did now. Okay. With your approach of having a swapable "component", do you know how could I get `@click` events working again on the...

@alvarosabu Oh, que bueno! ❤️ Will I need to do any code gymnastics to make the raycast click stuff detect the instanceid under the click, given that this is a...

I don't have a bug repro stackblitz for you at this time, but I wanted to share some oddities: I tried to update my real app code to 4.2.0 and...

Yes. When I was having the issue of the instancedmesh being regenerated in perpetuity the devtools for Tres showed the mesh in question flickering in the Scene breakdown, which was...

Ok, I think I found my issue with click events not firing. Calling `.computeBoundingSphere()` on the InstancedMesh after doing all my instances matrix updates (`.setMatrixAt(...)`) seems to make clicking work...

When I tested just manually setting two instances at the root of the component without anything dynamic, click events worked without having to recompute any bounding volumes. It's as if...

If someone on the internet has the same issue, I worked around it by calling tsc directly via npx from the git repo root: ``` - npx --yes vue-tsc --noEmit...